Aardwolf Walkthrough – Path of the Believer

From Recall:

Type Runto Path
Go 3 North, 4 East
Type Listen Prophet
Type Say Yes
Go East, South
 A grizzly bear should automatically attack you in this room.
Go North, 4 East, 4 North, 2 West
 Make sure you can see invisible (sight beyond sight is a level 1 potion from the
  potions shop in Aylor)
Type Kill Pixie
Go 2 East, 4 South, 4 West, 6 North
 A drow should automatically attack you in this room.
Go 6 South, West
Type Say I have the materials
Type Wear Robes
Go 5 East, 5 North
Type Offer the Sacrifice
Type Hold Orb
Go South, 2 East, 6 North, West
Type expose the distortion
 You'll be attacked by Evil Entity - if not, kill it!

Aardwolf Walkthrough – Amusement Park

From Recall:

Type Runto Amusement
Go North
Type Say Yes
Go 2 North, West
Type Give Ride Man
Type Scream and Yell
Type sway back and forth
Type wave your hands wildly
Type yell I can see my house from here!
 Aggro mob, yelling will move you out of combat
Type spit
Type kick the head of the punk below you
Type unbuckle your seatbelt
Go East, 2 North, West
Type Give Ride Man
 You have to feed the various fishes here, using the "feed <fish>" command.
  You have a little bag here marked 'Squid'.
  You have a little bag here marked 'Goldfish'.
  You have a little bag here marked 'Swordfish'.
  You have a little bag here marked 'Clownfish'.
  You have a little bag here marked 'Manta Ray'.
  You have a little bag here marked 'Sea Snail'.
  You have a little bag here marked 'Tuna'.
  You have a little bag here marked 'Shark'.  Didn't the attendant tell you
   to feed the shark last?
Go 3 North, East, North
Type Give Ride Man
Type creep east
Type creep north
Type reach into the bowl
Type shake hands
Type shake one of the heads
Type creep north
Type creep west
Type dance with the skeleton
Type find the exit
Type creep south
Type creep south
Type creep east
Type rush south
Go South, West, South, East
Type Give Ride Woman
 Copy "Grab Ring" onto the clipboard of your client! - This can pop up any time!
Type Ride East
Type Ride North
Type Ride North
Type Ride North
Type Ride West
Type Ride South
Type Ride South
Go West, South, East
Type Give Ride Woman
Type Ram <direction>
 You need 10 hits on bumper cars. Not all the exits to a room will work with the
  Ram command..
   You'll find yourself back at the beginning of the Amusement Park after 
    finishing the Bumper Cars.
Go 4 North, East, North, East
Type Give Games Man
 You need to hit five ducks.  If you've got command stacking, stack the aim crossbow
  and shoot duck commands!
Go West, South, East
Type Give Games Woman
 Type one of the red or yellow words.
Go West, South, East
Type Give Games Man
Type Tortoise (or Hare)
 Check your inventory - If you have 3 prize coupons, Go 2 West. If not, you can play
  the last game again, until you get 3, by typing give 100 coins man
Type Give Coupon Man
Type Give Coupon Man
Type Give Coupon Man

Aardwolf Walkthrough – Art of Melody

From Recall:

Type Runto Melody
 Okay, this Goal needs a couple of sets of keys.
  One set is on Sophia the old Caretaker.
   The other set is on Guitar Tablature.
    You can use Where to find where these mobs are and kill them!
     Go back to the start!
Go 5 North, West (Opening Doors as Needed)
Type Get Portrait
Go East, 2 South, Up, South, Down (Opening Doors as Needed)
Type Listen Heath
Type Accept
Type Give Portrait Heath

Aardwolf Walkthrough – Forest of Li’Dnesh

From Recall:

Runto Lidnesh
Go 4 North, 5 West (Opening Doors as Needed)
Type Say Yes
Go 5 East, 3 South, East, Down
Type Get Root
Go Up, 2 West, 2 North
Type Get Branch
Go East, 4 North
Type Enter Den
 Brown Bear will attack you automatically
Type Kill Cub
Go 3 South, West
Type Set Trap
Go South, 3 East, North
Type Kill Poacher
 You need to kill a brown-furred hare, somewhere in the forest
  From the room where you killed the poacher:
Go South, 3 West, Up
Type Set Trap
Go Down, North, West
Type Get Wildflowers
Go South, 5 East, Up
Type Kill Poacher
Go Down, South, 2 West
Type Kill Crayfish
Go North
Type Set Trap
Go East, South
Type Open Hive
Type Get All Hive
Go 2 West, 3 North, East, Up
Type Kill Sprite
 You need to kill the bull moose, somewhere in the forest
  From the Starting Room:
Go North, East, Down
Type Set Trap
Go Up, West, 2 North, East
Type Kill Boar
 You need to be able to detect hidden for the next kill
Type Kill Elf
Go 2 East
Type Set Trap
Go 7 West, North, West (Opening Doors as Needed)
Go East (Opening Doors as Needed)
 You need to kill: a Golden Honeybee
                   a Monarch Butterfly
                   a Hook-tailed Dragonfly
                   a Chubby Porcupine
                   a Spiny Hedgehog
                   a Timber Rattlesnake
                   a Duck-billed Platypus (Always in the room 2 North, 2 East from
                    the start of the area)
 Once you have, from the Starting Room:
Go 6 North, East.
 Now you need to decide.. do you trap the Ranger, or the Poacher?
Type Set Trap (Ranger/Poacher)
 If you check your goals, you'll notice that there's another goal appeared, as Done
  - Lidnesh2 (the Fourth Goal down for me)