Upgrading the RAM in a 25 Year Old Oscilloscope

From reading his extensive write-ups on the subject, there’s one thing we know for sure: [Tom Verbeure] loves his Tektronix TDS 420A oscilloscope. While it might be older than some of the people reading this, it’s still an impressive piece of hardware with more than enough bells and whistles to keep the average hacker occupied. Especially if you’re willing to perform some hardware modifications.

Note the battery to retain calibration data.

[Tom] already knew how to tickle the scope into unlocking software features, a process not unlike what we’ve seen done on more modern scopes. But there’s only so far you can get by toggling software flags.

Some of the more advanced features that are turned off in the firmware actually need additional hardware to function. Simply bumping the sample points to 120,000 in software wasn’t enough, the scope actually needs the memory to hold them in.

Now logically, if there’s a software option to increase the number of samples, there must be a hardware upgrade that goes along with it. Sure enough, [Tom] found there were 6 open spots next to the scope’s existing M5M51008 static RAM ICs.

As luck would have it the chips are still available, albeit from a different manufacturer and a bit faster than the original parts. Digikey wouldn’t sell fewer than 100 of them, but UTSource was happy to sell him 10. In this case, the parts were cheaper than the shipping cost. Installation was about as straightforward as it gets, though [Tom] does note that he had to keep the board powered up during the operation or else the scope would have lost its calibration data.

Squeezing more features out of modern scopes like the Rigol DS2072A just takes a USB cable and some software. Sometimes it’s only a matter of tapping in a code. But we certainly appreciate [Tom] putting in a little extra effort to get the most out of this classic piece of hardware.

source https://hackaday.com/2020/07/19/upgrading-the-ram-in-a-25-year-old-oscilloscope/

This 68k Board Is About As Simple As It Gets

For those of us who remember the Motorola 68000 microprocessor, it’s likely that a sizeable quantity of those memories will come in the form of a cream or grey box with a Commodore, Atari, or Apple logo on it These machines were the affordable creative workstations of their day, and under the hood were a tour de force of custom silicon and clever hardware design. We might, therefore, be excused for an association between 68000 based computers and complexity, but in reality, they are as straightforward to interface as the rest of the crop of late-1970s silicon. We can see it in [Matt Sarnoff]’s 68k-nano, about as simple a 68000-based single-board computer as it’s possible to get.

But for all its simplicity, this board is no slouch. It packs a megabyte of RAM, 64k of ROM, a 16550 UART, and an IDE interface for a CompactFlash card. There is also provision for a real-time clock module, through an interesting bit-banged SPI interface from the 16550’s control lines. There appears also to be a 50-pin expansion header.

Software-wise there is a ROM monitor that provides test and housekeeping functions, and which loads an executable from the card plugged into the IDE interface if there is one. This feature makes the board especially interesting, as it opens up the possibility of running a μClinux or similar kernel for a more fully-featured operating system.

The 68k doesn’t receive the attention here that some of its 8-bit contemporaries do, but it still appears from time to time. We’ve certainly featured at least one other 68000-based SBC in the past.

Thanks [Anton] for the tip.

source https://hackaday.com/2020/07/19/this-68k-board-is-about-as-simple-as-it-gets/

Building A Motion Capture Suit On The Cheap

Motion capture is a technology used in many films, particularly the animated variety. It makes giving characters realistic movements a cinch, as they’re all based on those of a real person. [Checkered Bug] worked with a middle school group who were looking to get started, so he whipped up a capable rig on a budget.

The rig is based around a chest unit that connects out to several satellite units placed at points on the body. Each unit contains a Bosch IMU which is used to measure the acceleration and rotation of the user’s various body parts. The data is fed back to an Arduino Mega, where it’s then passed to a PC running Blender. Motion sequences can be recorded live in Blender, or saved to an SD card and imported later. Files are available on Github for those keen to recreate the project.

It’s a tidy setup that does good motion capture on a low budget. Such a rig would have been inordinately expensive back in the day, but can now be whipped up for just a few hundred dollars. We’ve seen other motion capture systems before, too. Video after the break.

source https://hackaday.com/2020/07/19/building-a-motion-capture-suit-on-the-cheap/