DIY Baby MIT Cheetah Robot

3D printers have become a staple in most makerspaces these days, enabling hackers to rapidly produce simple mechanical prototypes without the need for a dedicated machine shop. We’ve seen many creative 3D designs here on Hackaday and [jegatheesan.soundarapandian’s] Baby MIT Cheetah Robot is no exception. You’ve undoubtedly seen MIT’s cheetah robot. Well, [jegatheesan’s] hack takes a personal spin on the cheetah robot and his results are pretty cool.

The body of the robot is 3D printed making it easy to customize the design and replace broken parts as you go. The legs are designed in a five-bar linkage with two servo motors controlling each of the four legs. An additional servo motor is used to rotate an HC-SR04, a popular ultrasonic distance sensor, used in the autonomous mode’s obstacle avoidance mechanism. The robot can also be controlled over Bluetooth using an app [jegatheesan] developed in MIT App Inventor.

Overall, the mechanics could use a bit of work — [jegatheesan’s] baby cheetah probably won’t outpace MIT’s robot any time soon — but it’s a cool hack and we’re looking forward to a version 3. Maybe the cheetah would make a cool companion bot?

source https://hackaday.com/2020/07/05/diy-baby-mit-cheetah-robot/

Finding a Secret Message From a Gaming Legend

Satoru Iwata is perhaps best remembered for leading Nintendo through the development of the DS and Wii, two wildly successful systems which undeniably helped bring gaming to a wider and more mainstream audience. But decades before becoming the company’s President in 2002, he got his start in the industry as a developer working on many early console and computer games. [Robin Harbron] recently decided to dig into one of the Iwata’s earliest projects, Star Battle for the VIC-20.

Finding the message was easy, if you knew were to look.

It’s been known for some time that Iwata, then just 22 years old, had hidden his name and a message in the game’s source code. But [Robin] wondered if there was more to the story. Looking at the text in memory, he noticed the lines were actually null-terminated. Realizing the message was likely intended to get printed on the screen at one point during the game’s development, he started hunting for a way to trigger the nearly 40 year old Easter Egg.

As it turns out, it’s hidden behind a single flag in the code. Just change it from 0 to 1, and the game will display Iwata’s long-hidden credit screen. That proved the message was originally intended to be visible to players, but it still didn’t explain how they were supposed to trigger it during normal game play.

That’s where things really get interesting. As [Robin] gives us a guided tour through Star Battle’s inner workings, he explains that Iwata originally intended the player to hit a special combination of keys to tick over the Easter Egg’s enable flag. All of the code is still there in the commercial release of the game, but it’s been disabled. As Iwata’s life was tragically cut short in 2015 due to complications from cancer, we’ll perhaps never know the reason he commented out the code in question before the game was released. But at least we can now finally see this hidden message from one of gaming’s true luminaries.

Last time we heard from [Robin], he’d uncovered a secret C64 program hidden on a vinyl record. With his track record so far, we can’t wait to see what he digs into next.

source https://hackaday.com/2020/07/04/finding-a-secret-message-from-a-gaming-legend/

Finding a Secret Message From a Gaming Legend

Satoru Iwata is perhaps best remembered for leading Nintendo through the development of the DS and Wii, two wildly successful systems which undeniably helped bring gaming to a wider and more mainstream audience. But decades before becoming the company’s President in 2002, he got his start in the industry as a developer working on many early console and computer games. [Robin Harbron] recently decided to dig into one of the Iwata’s earliest projects, Star Battle for the VIC-20.

Finding the message was easy, if you knew were to look.

It’s been known for some time that Iwata, then just 22 years old, had hidden his name and a message in the game’s source code. But [Robin] wondered if there was more to the story. Looking at the text in memory, he noticed the lines were actually null-terminated. Realizing the message was likely intended to get printed on the screen at one point during the game’s development, he started hunting for a way to trigger the nearly 40 year old Easter Egg.

As it turns out, it’s hidden behind a single flag in the code. Just change it from 0 to 1, and the game will display Iwata’s long-hidden credit screen. That proved the message was originally intended to be visible to players, but it still didn’t explain how they were supposed to trigger it during normal game play.

That’s where things really get interesting. As [Robin] gives us a guided tour through Star Battle’s inner workings, he explains that Iwata originally intended the player to hit a special combination of keys to tick over the Easter Egg’s enable flag. All of the code is still there in the commercial release of the game, but it’s been disabled. As Iwata’s life was tragically cut short in 2015 due to complications from cancer, we’ll perhaps never know the reason he commented out the code in question before the game was released. But at least we can now finally see this hidden message from one of gaming’s true luminaries.

Last time we heard from [Robin], he’d uncovered a secret C64 program hidden on a vinyl record. With his track record so far, we can’t wait to see what he digs into next.

source https://hackaday.com/2020/07/04/finding-a-secret-message-from-a-gaming-legend/

Finding a Secret Message From a Gaming Legend

Satoru Iwata is perhaps best remembered for leading Nintendo through the development of the DS and Wii, two wildly successful systems which undeniably helped bring gaming to a wider and more mainstream audience. But decades before becoming the company’s President in 2002, he got his start in the industry as a developer working on many early console and computer games. [Robin Harbron] recently decided to dig into one of the Iwata’s earliest projects, Star Battle for the VIC-20.

Finding the message was easy, if you knew were to look.

It’s been known for some time that Iwata, then just 22 years old, had hidden his name and a message in the game’s source code. But [Robin] wondered if there was more to the story. Looking at the text in memory, he noticed the lines were actually null-terminated. Realizing the message was likely intended to get printed on the screen at one point during the game’s development, he started hunting for a way to trigger the nearly 40 year old Easter Egg.

As it turns out, it’s hidden behind a single flag in the code. Just change it from 0 to 1, and the game will display Iwata’s long-hidden credit screen. That proved the message was originally intended to be visible to players, but it still didn’t explain how they were supposed to trigger it during normal game play.

That’s where things really get interesting. As [Robin] gives us a guided tour through Star Battle’s inner workings, he explains that Iwata originally intended the player to hit a special combination of keys to tick over the Easter Egg’s enable flag. All of the code is still there in the commercial release of the game, but it’s been disabled. As Iwata’s life was tragically cut short in 2015 due to complications from cancer, we’ll perhaps never know the reason he commented out the code in question before the game was released. But at least we can now finally see this hidden message from one of gaming’s true luminaries.

Last time we heard from [Robin], he’d uncovered a secret C64 program hidden on a vinyl record. With his track record so far, we can’t wait to see what he digs into next.

source https://hackaday.com/2020/07/04/finding-a-secret-message-from-a-gaming-legend/

Digi-Key Hacks UV Into Conveyor Line to Protect Warehouse Staff

No doubt that every hacker has already heard of Digi-Key, the electronic component distributor that makes it just as possible to order one of something as it is to order a thousand of it. As an essential business, Digi-Key has been open during the duration of the lockdown since they support critical manufacturing services for virtually every industry on the planet including the medical industry.

Ensuring their workforce stays healthy is key to remaining open and as part of their efforts they hacked together a nice addition to their sanitation regime. They use around 8,000 plastic totes to transport components around the distribution center and devised a way to sanitize tote coming in from the receiving area using a UV light tunnel. From their sanitation plan we can see this is in addition to the fogging system (likely a vaporized hydrogen peroxide system) used to regularly sanitize the totes passing throughout the warehouse.

They developed a UV light tunnel that wraps around the conveyor rollers. The design includes a sensor and a timer to control when and how long the UV lights are on. The totes are a frequent touch point for employees, and running incoming shipments through the UV light tunnel helps decrease the chance of exposure.

Thinking of using UV as a sanitation tool? Make sure you do your research on the wavelengths you need and vet the source of critical components. [Voja] ran into UV lamps that were anything but germicidal.

source https://hackaday.com/2020/07/04/digi-key-hacks-uv-into-conveyor-line-to-protect-warehouse-staff/

An RGB Backlight for the Nokia 5110 LCD

Hardware hackers love the Nokia 5110 LCD. Or at least, they love the clones of it. You can pick up one of these panels for a couple bucks wherever electronic bits and bobs are sold, and integrating it into your project is a snap thanks to all the code and documentation floating around out there. But while it might be cheap and reliable, it’s not a terribly exciting component.

Which is perhaps why [Miguel Reis] thought he’d spruce it up a bit with an RGB backlight. While we’ll admit that this hack is mostly about looking cool, it’s not entirely without practical application. If your gadget experiences some kind of fault, having it flash the LCD bright red is sure to get somebody’s attention from across the room.

The board itself is very straightforward, with four MHPA1010RGBDT RGB LEDs and a couple of passives to keep them happy. The Nokia 5110 LCD module just pops right on, and beyond the extra pins added for the three LED colors, gets wired up the same as before. The backlight LEDs just need a few spare GPIO pins on your microcontroller to drive them, and away you go.

[Miguel] is currently selling his RGB version of this iconic LCD on Tindie for only a couple dollars more than the standard version, so it looks like a pretty cheap way to add a little bling to your next project.

source https://hackaday.com/2020/07/04/an-rgb-backlight-for-the-nokia-5110-lcd/

A Word Clock You Don’t Have To Actually Build To Enjoy

The great thing about word clocks is that while they all follow the same principle of spelling out the time for you, they come in so many shapes, sizes, and other variations, you have plenty of options to build one yourself. No matter if your craft of choice involves woodworking, laser cutting, PCB design, or nothing physical at all. For [Yasa], it was learning 3D modeling combined with a little trip down memory lane that led him to create a fully functional word clock as a rendered animation in Blender.

Inspired by the picture of a commercially available word clock, [Yasa] remembered the fun he had back in 2012 when he made a Turkish version for the Pebble watch, and decided to recreate that picture in Blender. But simply copying an image is of course a bit boring, so he turned it into an actual, functioning clock by essentially emulating a matrix of individually addressable LEDs using a custom texture he maps the current time to it. And since the original image had the clock positioned by a window, he figured he should have the sun move along with the time as well, to give it an even more realistic feel.

Of course, having the sun situation in real-time all year round would be a bit difficult to render, so [Yasa] choose to base the scene on the sun during spring equinox in his hometown Stockholm instead. You can see the actual clock showing your local time (or whichever time / time zone you set your device to) on his website, and his write-up is definitely a fun read you should check out if you’re interested in all the details or 3D modeling in general — or just to have a look at a time lapse of the clock itself. As he states, the general concept could be also used to model other word clocks, so who knows, maybe we will see this acrylic version or a PCB version of it in the future.

source https://hackaday.com/2020/07/04/a-word-clock-you-dont-have-to-actually-build-to-enjoy/